G.L.E.T and Types ??

Blitz3D Forums/Blitz3D Programming/G.L.E.T and Types ??

Alienforce(Posted 2005) [#1]
Hi Guys,

Is anyone using G.L.E.T as levelbuilder ??

If so, How can i take xx units of objects and put them in my own types ?? I think i tried everything now and my brain is hurting. (Ps. Not doing it one by one :/ )

/Alienforce


Sterling(Posted 2005) [#2]
I'm not using GLET exactly, but I am using Xworld which is what GLET is built upon, all the mesh data etc is stored in types for you already, I can't quite remember the type name but when I get home I'll have a look.


Sterling(Posted 2005) [#3]
If GLET uses the same user functions as Xworld, which I believe it does then the object list type is:-

Entity.TEntity

eg.

For Entity.TEntity = Each TEntity
myentity = Entity\EntityHandle **entity mesh**
myentityname$ = Entity\Name$ **entity name in the editor**
next

Hope that helps


Alienforce(Posted 2005) [#4]
Thanks Sterling,

I will try it later to night.

/Alienforce


Alienforce(Posted 2005) [#5]
Sorry for the late reply Sterling,
It works wonderfull.

Thanks again.

/Alienforce


ozak(Posted 2005) [#6]
What is GLET and where do you get it?


Alienforce(Posted 2005) [#7]
http://www.blitzbasic.com/Community/posts.php?topic=46049&hl=g.l.e.t

www.navisaer.com/gletsite/

Go and get it :)

/Alienforce