G.L.E.T and Types ??
Blitz3D Forums/Blitz3D Programming/G.L.E.T and Types ??
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Hi Guys, Is anyone using G.L.E.T as levelbuilder ?? If so, How can i take xx units of objects and put them in my own types ?? I think i tried everything now and my brain is hurting. (Ps. Not doing it one by one :/ ) /Alienforce |
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I'm not using GLET exactly, but I am using Xworld which is what GLET is built upon, all the mesh data etc is stored in types for you already, I can't quite remember the type name but when I get home I'll have a look. |
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If GLET uses the same user functions as Xworld, which I believe it does then the object list type is:- Entity.TEntity eg. For Entity.TEntity = Each TEntity myentity = Entity\EntityHandle **entity mesh** myentityname$ = Entity\Name$ **entity name in the editor** next Hope that helps |
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Thanks Sterling, I will try it later to night. /Alienforce |
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Sorry for the late reply Sterling, It works wonderfull. Thanks again. /Alienforce |
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What is GLET and where do you get it? |
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http://www.blitzbasic.com/Community/posts.php?topic=46049&hl=g.l.e.t www.navisaer.com/gletsite/ Go and get it :) /Alienforce |