Wings 3D tutorials
Blitz3D Forums/Blitz3D Programming/Wings 3D tutorials
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link for wings 3d tutorials, only just downloaded it, but looks interesting. http://www.geocities.com/paulthepuzzles/aardvarks.html Anyone use wings got any opinions on its ease of use and effectiveness? |
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I use it and thoroughly recommend it too. Very easy to use, even for a novice 3D modeller (like me). I get results much faster with this compared to Quill3D and it's free. |
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Is it right that you can't texture within in Wings3D - that you have to use another program? |
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Wings3D has unwrapping tools but I prefer - like many - to leave this task to Ultimate Unwrap. |
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I'm not talking about unwrapping, which is an antiquated/tedious/innaccurate method anyway. Sorry to be a spoil-sport - I prefer it to be in the modeller, where I can see it. If Decorator can do it, and the author gives it away for free (cheers, mate!), not to mention all the other modellers that can...... |
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I'm not talking about unwrapping, which is an antiquated/tedious/innaccurate method anyway. Then, what are you talking about? Sorry to be a spoil-sport - I prefer it to be in the modeller, where I can see it. Where you can see what, exactly? I'm getting mildly confused. :P |
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doesnt look like wings can texture, dont see anything to indicate textures anyway |
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I love Wings3d. It's a fantastic modeller! |
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"doesnt look like wings can texture, dont see anything to indicate textures anyway" Thanks Nicoust - sort of sums it up. |
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Wings can use textures, but it involves a bit to set up. first, your model will need UV coordinates, if you do not have these, the texture will not show up. You can either add these in another program, or you can use the wings UV unwrapper. (select faces, right click,... UV mapper on the bottom) If you go through the steps to UV map a mesh, you will then have a bitmap you can modify. Method 2 requires the UV's to already be set up. Also you can use this to change to a different texture map... load an image as an image plane, then delete the image plane. (This will set up the material for you, which will stay in the scene) Now select the faces you need textured, and right click to select the new texture material. You can rename and delete this texture in the outliner. Kind of a pain, but it does work. |
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Pongo, very kind of you to outline what would need to be done, but I think this kind of underlines the point. |
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yeh its a pain shame really, the modelling part is extremely good (from my limited experience). |
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I was just showing that it could be done. Indeed, Wings is extremely good, and it is my favorite modeller, but I only use it for models. The texture stuff is better left to other programs at the moment. It is nice, however, to be able to display textures on your models, and I know that a lot of people would never realise you could actually do this in wings. edit: found this link which may help as well. (A tutorial on texturing in wings) http://vegastrike.sourceforge.net/wiki/HowTo:Texture_in_Wings3d |