Drawing 3D sprites in screencoords?
Blitz3D Forums/Blitz3D Programming/Drawing 3D sprites in screencoords?
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How do I draw "2D" in screen coordinates using 3D objects. The reason I want to do this is that I want real alpha blending in my GUI. (So just quads with texture+alpha blending really) I can see that I can project a 3D object onto the 2D screen but that's not exactly what I'm after :) Thanks in advance Ozak |
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There are a few code archive entries including... 2D_TO_3D Ortho |
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Ahh thanks. Curse the disabled search function :) |
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nSprite *cough*cough* |
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Yes yes. I got it now. No need to rub it in ;) |