World tweening question
Blitz3D Forums/Blitz3D Programming/World tweening question
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When using CaptureWorld and RenderWorld tween is it only the position/rotation of the entities that's captured? I'm asking because I use position/rotate texture for my water and it seems to work fine, but if it's not timed I might get in trouble on some systems. If that's the case I'll just do the timing myself :) |
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I don't know, but you may be able to simulate other machine speeds by adding a Delay 20 somewhere, or use a small resolution to get higher rates. |