Mirrors... Is There A Way To...
Blitz3D Forums/Blitz3D Programming/Mirrors... Is There A Way To...
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... have just a single sided mirror... one that will only 'reflect' from one side ?? thx --Mike |
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If you mean mirros created using CreateMirror() then you can probably make a plane under it, flip it, put it a small distance under the mirror, and you shouldnt see it. If thats not what you mean, have a look at stencil mirrors by Tom: http://www.blitzbasic.com/Community/posts.php?topic=40770 |
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Or use a fake mirror, by using copyrect to grab the screen and apply it to a texture :o) |
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Try this, unless you mean whole planes, in which case you'll have to test whether you're above or below and show/hide... http://www.hi-toro.com/blitz/realmirrors.zip |
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thx guys... i'll take a look at all the suggestions... i picked up Blitz3d again to look at a few things... i'm still chasing that reflective water and being able to just reflect the parts of a boat above the surface... --Mike |
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dx7 clipping planes did well, im still to create a demo of this but its not difficult, not perfect either, but take a look into it. Every time i get home it keeps leaving my mind. oops :) Hell, i say that so often you lot prolly think i live away frmo home. I'm actually there most of the time, just too busy to do stuff. Oops, rambling. eyeyey. |
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I've moved the code to a thread of it's own. Apparently it can be done relatively fast, but i'd like to get some feedback. Andy |