quicker buffer transfers
Blitz3D Forums/Blitz3D Programming/quicker buffer transfers
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[Possible speed improvement] Ok, this is probably reasonably obviouse, but i thought id post it anyway. - If you are planning to transfer buffer data from an - image buffer to a texture buffer - you should ensure - that the texture buffer is loaded into gfx card mem [flag 256]. I tested this a long time ago + it seemed to have quite a large impact on the speed of transfers..though i would have thought that textures would be resident in video memory by default...anyway, video mem to video mem blits are going to a lot faster.. It may not make a difference on all systems.. |
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interesting thanks |
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In fact this was the reason why Bit 256 was introduced. |