EntityAutofade
Blitz3D Forums/Blitz3D Programming/EntityAutofade
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..hi folks...why is my entities after I apply EntityAufofade comand, completely transparent and invisible, no matter wich range I use and how close/far I am from object/entity (some houses on my scene)?? |
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Never used that comand before, till now but it worked for me. Try it like EntityAutoFade house_mesh,30.0,100.0. |
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For me this was a side effect of using vertex color, the entity is either invisible or visible with entityalpha-nothing in between. You can either not use vertexcolor or use vertexalpha to fade your meshes, this won't be automatic like entityautofade of course. |