EntityAutofade

Blitz3D Forums/Blitz3D Programming/EntityAutofade

Naughty Alien(Posted 2005) [#1]
..hi folks...why is my entities after I apply EntityAufofade comand, completely transparent and invisible, no matter wich range I use and how close/far I am from object/entity (some houses on my scene)??


RiverRatt(Posted 2005) [#2]
Never used that comand before, till now but it worked for me. Try it like EntityAutoFade house_mesh,30.0,100.0.


Shambler(Posted 2005) [#3]
For me this was a side effect of using vertex color, the entity is either invisible or visible with entityalpha-nothing in between.

You can either not use vertexcolor or use vertexalpha to fade your meshes, this won't be automatic like entityautofade of course.