PokeInt Vs Variable

Blitz3D Forums/Blitz3D Programming/PokeInt Vs Variable

KuRiX(Posted 2005) [#1]
I see lot of people using Banks to store handles.

Is it faster than having a vector of handles?

So:
1 - Return Vector(id)
2 - Peekint bank1,id,4

What is faster (1 or 2)?


Bouncer(Posted 2005) [#2]
1


Drey(Posted 2005) [#3]
Yea, but using banks lets you have a byref or pointer effect too...so it's up to you when using a pointer would be helpful