Advise GUI ?
Blitz3D Forums/Blitz3D Programming/Advise GUI ?
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I would need advise on which GUI to use for an "edit and render" app.. The app is almost ready but i cant deside on GUI.. ?! Giles- is made with XLnt ii, right ? I found a screenshot from something called "MirageX" it looked very good, anyone know anything about this ?? I need the GUI to be fast and professional looking. /Alienforce |
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I like BlitzUI... look at this: http://www.legacygames.co.uk/projects.php?disp=blitzui It is professional... simple and FREE -RZ |
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Giles- is made with XLnt ii, right ? I'm pretty sure Fredborg rolled his own GUI for Gile[s] |
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Ok, thanks... /Alienforce |
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BlitzUI gets my vote |
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One vote more for BlitzUI.. |
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Just a little question about BlitzUI. Is there a easy way to hide the BlitzUI mousepointer when i leave the BlitzUI skinned app. So i dont have double mousepointers on the screen.. (one inactive in the app and one "active" in windows) /Alienforce |
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You could read the docs... But I'll help. When you create a window withthe editor it compiles (writes) the basic Bltiz program for you. All well and good. It adds this bit near the bottom: ;Draw the mouse DrawMouse( ) ;Reset all GUI events ResetEvents( ) NOW add ShowPointer up near the top somewhere. AND simply REM out drawmouse and see if that does the trick! NOTE... if you compile for a FULL SCREEN window you may not see the mouse if you have this REMed out. I did this: SAMPLE SILLY CODE:::: Good luck! -RZ |
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Sorry for not reading before posting.. BUT A BIG THANK YOU! You really helped me out. thanks again RZ /Alienforce |