Animating?
Blitz3D Forums/Blitz3D Programming/Animating?
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How do you check if a mesh has animation sequences with it? If you pass a mesh to the animate function that doesn't have a animation on it, it errors. |
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If the Mesh has no Animation (or if it was loaded using LoadMesh instead of LoadAnimMesh), the function l=AnimLength(mesh) will return -1. |