IP6

Blitz3D Forums/Blitz3D Programming/IP6

FirstTheIdea(Posted 2005) [#1]
Just wondering if IP6 is going to be supported?


Erroneouss(Posted 2005) [#2]
IP6?


Uber Lieutenant(Posted 2005) [#3]
Internet Protocol 6 I thought was already the standard?


FirstTheIdea(Posted 2005) [#4]
I only asked as my ISP is going to issue me with both IP4 and IP6 ip's soon.


IP4 xxx.xxx.xxx.xxx
IP6 xxx.xxx.xxx.xxx.xxx.xxx

xxx=0<>255


Erroneouss(Posted 2005) [#5]
IP4 xxx.xxx.xxx.xxx
IP6 xxx.xxx.xxx.xxx.xxx.xxx

I get it now... Thats not too hard to understand (IP6 with 6 segments) :P


ckob(Posted 2005) [#6]
its not all numbers either it will be Hex format if I remeber right.


Ice9(Posted 2005) [#7]
oh I see what ckob is saying so it would be
101010.101010.101010.101010.101010.101010.101010
Roman numerals. Who would have thought?


jfk EO-11110(Posted 2005) [#8]
AFAIK the diffrence is: IP4, the current IP System supports 32 Bit IPs, therefor there may be 4 billion individual IPs on earth. Obviously this isn't enough anymore since every coffee-machine has its IP these days. So they moved on to 64 Bit IPs with the IP6 protocol that allows ... ehm ... a lot more IPs. I don't think the 4 or 6 in IP4 and IP6 reflects the number of bytes. It's just a version tag.

But, ignorant as I am, maybe I am completely wrong again :P


Rook Zimbabwe(Posted 2005) [#9]
IP6 would allow for about 20billion ISP addresses??? I can't be doing the math right! Thats as many hamburgers as MCDonalds has gotten out of one cow so far!
-RZ


jfk EO-11110(Posted 2005) [#10]
A lot more than 20 bilion. its something like:
4 billion *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2 *2

Enough to add an IP to every hamburger every now and then. It's funny what you can achieve by useing 32 Bit more.


ckob(Posted 2005) [#11]
ip6 info here
http://www.netbsd.org/Documentation/network/ipv6/#diff_ipv4


jfk EO-11110(Posted 2005) [#12]
Ah, ckob, thanks for lettingme know, nice article - now IP6 isn't only 64 Bits, it's even 128 Bits for the Adress! that's:
340282366920938463463374607431768211456 IPs, or in other words three hundred forty undecillions. Wow, undecillions, what is that anyway.

But yet we still don't know if blitz supports this. I guess not. IP6 still supports IP4 (us, oldschool lousy 4 billionairs), but the other way it may be more complicated. I guess the easiest way will be to use a DNS as usual, so "www.theserver.com" maybe will be transpated to a 128 Bit IP, but who cares as long as you can contact it this way.