Animated vertices

Blitz3D Forums/Blitz3D Programming/Animated vertices

D4NM4N(Posted 2005) [#1]
Is it possible to use setanimkey on verticies and then play the animation back as an animated mesh??

Ive done dome experiments and it does not seem to store the vertex movements


jfk EO-11110(Posted 2005) [#2]
I guess the Vertices need to be connected to a bone (or multiple bones with weighted relations), then move and rotate the bones. This is how Animation works. Tho I am not sure if you can assign Vertices to bones during runtime.


Litobyte(Posted 2005) [#3]
No it can't be done in blitz3d. You would have to dumpdown the .b3d file content, and then write it down again and reload it.
Too slow process for realtime use. Possible for a character editor though.