Animated vertices
Blitz3D Forums/Blitz3D Programming/Animated vertices
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Is it possible to use setanimkey on verticies and then play the animation back as an animated mesh?? Ive done dome experiments and it does not seem to store the vertex movements |
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I guess the Vertices need to be connected to a bone (or multiple bones with weighted relations), then move and rotate the bones. This is how Animation works. Tho I am not sure if you can assign Vertices to bones during runtime. |
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No it can't be done in blitz3d. You would have to dumpdown the .b3d file content, and then write it down again and reload it. Too slow process for realtime use. Possible for a character editor though. |