Wireframe and Solid
Blitz3D Forums/Blitz3D Programming/Wireframe and Solid
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Just a little demo I knocked up, inspired by a demo called 'Half and Half' Decided to call it 'X Ray' May be useful. More than likely not. |
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Well I liked it - I'm sure someone will find a use for it ! |
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Yes this effect deos look good, but when used on many s at once it really slows down the whole programme |
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Nice to see that my work inspires others(well if it was my demo that you speak of), it helps me staying motivated to work on :) (btw. my demo was made with B+ in case someone wanted to know) The demo and others I have done can be found here: http://democoders.zac-interactive.dk/ |
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Thats pretty neat zarwan, col! The 'Multi-Pass' Rendering Method can be applied to any entity effect or control. (ie EntityAlpha, EntityBlend, EntityColor, EntityTexture, etc) I believe this is one of the principles behind shaders... not sure. |
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zawran: It was your demo, yes. I tried to email this demo to you so you could use it for something, but the address on the website got returned as not a valid address! Never mind, it's in here now :) The next demo, I feel people will like ;) watch this space... Thanks to everyone else ;) Cheers. |
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Sorry about the email being down, I am working on a completely new website, and I forgot all about keeping that email up. Sometime around the end of the month everything should be ready and people can start emailing me again :) Looking forward to see what you bring out next :) |