Doc's and Type's

Blitz3D Forums/Blitz3D Programming/Doc's and Type's

FirstTheIdea(Posted 2005) [#1]
I think we would all agree that Types are so useful but one main reasions why I think most people can not get head around them is because the doc's are everywhere. At the moment you wouldn't know of each of commands unless realy understand this subject.

I think the idea of having a sub title in 2D - Category of Types

Type
new
after
before
first
last
delete
each


Beaker(Posted 2005) [#2]
I agree.


BlackJumper(Posted 2005) [#3]
... and add Str$ to the list for printing contents of a type


Picklesworth(Posted 2005) [#4]
I agree too.
The docs for types were next to impossible for me to figure out.
The only reason I figured them out at all was from tutorials at Blitzcoder, and an astonishing recent revelation which I had while gazing at the BlitzUI code.


big10p(Posted 2005) [#5]
The only thing that confuses me about Types is why people find the concept so hard to grasp. :)

They're only a load of related variables grouped together into one easy-to-use package, after all.


FirstTheIdea(Posted 2005) [#6]
True, but the doc's are here there and every where. If you know about TYPE or NEW and wanted to know how remove items you wouldn't know about DELETE. Well at least not from built in help doc's you wouldn't.

Puting them in there own Sub-folder as such makes sence and would help to understand this much quickly and easly.