Calculate the angle
Blitz3D Forums/Blitz3D Programming/Calculate the angle
| ||
I have a little problem (more of a math than a programming problem :-). I draw a line using the following code: Line 320,240,MouseX(),MouseY() Now I want to calculate the angle of the line, for example if my Mouse Coordinates are (320,100) it should return 0°, if they are (500,240) it should return 90° and so on... I'm sure someone can help me... ;) |
| ||
You would use Atan2():angle#=Atan2(Mousey()-240,MouseX()-320) Try switching the variables if you don't get the right angles. |
| ||
Thank you, works fine :-) |