animimage or uv tex coordinates ?
Blitz3D Forums/Blitz3D Programming/animimage or uv tex coordinates ?
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just wondering in there is any performance difference between Animimage and using U V coordinates I am constructing a 3d level designer that works with 3d tiles 10x10 to construct with. I know there are performance issues with multisurface slowing the rendering process. also what is the average image size cards can handle and does animimage increase the abilitie to load in larger textures im running on a 9800 so cant really see any major hits your opinions are most welcome one last thing world it be quicker to build a 512*512 texture in b3d with animimage or load one from your harddrive thanks all |