Problem with masking texture. Help please!!
Blitz3D Forums/Blitz3D Programming/Problem with masking texture. Help please!!
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Can anyone tell me why when I composite this texture on to of texture 0 on my mesh, it doesn't mask out the black in the image like it's supposed to. If I load an image instead of create one, it works fine! MapSelTex = CreateTexture(512,512,4) TextureBlend MapSelTex,1 EntityTexture MapMesh,MapSelTex,0,1 |
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Hold on, I think I may have found it... |
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Nope, still not working right, but I think I found a work around. |