Palette rotation
Blitz3D Forums/Blitz3D Programming/Palette rotation
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Hiya, I'm using B3D. I have a water plane that I have an island poking thru. Rather than animating the water moving, is it poss to apply and texture made up of differnt blues to it and rotate the pallete of the texture just to make it not look so static?? Cheers |
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Nope. Just use an animated texture. |
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You can use texture Position/rotate/scale to simulate moving waves to some degree without animation. Though the best non shader/cubic mapped methods are anim based. (See unreal 1. unless warren did that bit. in which case it's all wrong.) |
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:'( Ah well, was hoping palette rotation, but hey, anim seems to be best way to progress |