Editing Registers

Blitz3D Forums/Blitz3D Programming/Editing Registers

cermit(Posted 2004) [#1]
I saw someone who had a dll/declare file wich let us use registers with blitz, does anyone know where i can find it?


cermit(Posted 2004) [#2]
Okey, i've found the decls file now. Anyone have an example on using them?

;.lib "Advapi32.dll"

;RegOpenKey%(hKeyParent%,SubKey$,phkResult*):"RegOpenKeyA"
;RegCloseKey%(hKey%):"RegCloseKey"
;RegFlushKey%(hKey%):"RegFlushKey"
;RegCreateKey%(hKeyParent%,SubKey$,phkResult*):"RegCreateKeyA"
;RegDeleteKey%(hKeyParent%,SubKey$):"RegDeleteKeyA"
;RegSetValueEx%(hKey%,ValueName$,Reserved%,nType%,Bytes*,size%):"RegSetValueExA"
;RegDeleteValue%(hKey%,ValueName$):"RegDeleteValueA"
;RegEnumKey%(hKey%,idx%,Key*,size%):"RegEnumKeyA"
;RegEnumValue%(hKey%,idx%,ValueName*,NameSize*,Reserved%,nType*,ValueBytes*,ValueSize*):"RegEnumValueA"
;RegQueryValueEx%(hKey%,ValueName$,Reserved%,nType*,ValueBytes*,ValueSize*):"RegQueryValueExA"



Dreamora(Posted 2004) [#3]
What are you actually talking of?
Registers are pc super lowlevel, something you have no access to.

Are you perhaps talking of the registry?


cermit(Posted 2004) [#4]
oh yes, i mean registry sorry about that.