ffvii cam
Blitz3D Forums/Blitz3D Programming/ffvii cam
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How can i setup a camera like in ffvii so the background is a rendered image and the player has invisible collisions!? |
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- Take your rendered image. - Load into into the background of a 3d modelling program. (milkshape supports this, I think). - Model on top of it a mesh of boxes, walls, etc, to set up the collisions as if they were there. - Export it as a .X and load it into Blitz. - Paint it with a brush colour so you can initially orientate it and position it so it matches the rendered background scene. - Set the mesh fully transparent with EntityAlpha. - Voila. This is a LONG WAY of doing it. I'm sure you'll be able to think of some shortcuts. :) +BlackD |