ffvii cam

Blitz3D Forums/Blitz3D Programming/ffvii cam

ala_samodi(Posted 2004) [#1]
How can i setup a camera like in ffvii so the background is a rendered image and the player has invisible collisions!?


BlackD(Posted 2004) [#2]
- Take your rendered image.
- Load into into the background of a 3d modelling program. (milkshape supports this, I think).
- Model on top of it a mesh of boxes, walls, etc, to set up the collisions as if they were there.
- Export it as a .X and load it into Blitz.
- Paint it with a brush colour so you can initially orientate it and position it so it matches the rendered background scene.
- Set the mesh fully transparent with EntityAlpha.
- Voila.

This is a LONG WAY of doing it. I'm sure you'll be able to think of some shortcuts. :)

+BlackD