find a joint in a b3d animated model

Blitz3D Forums/Blitz3D Programming/find a joint in a b3d animated model

danjo(Posted 2004) [#1]
i want to create a pivot at a particular joint in a loaded animated b3d model.. how?


aab(Posted 2004) [#2]
http://www.blitzbasic.com/Community/posts.php?topic=40322

Something about itin this topic...


jhocking(Posted 2004) [#3]
Use FindChild to get at a specific bone using its name (set in your animation tool.)


danjo(Posted 2004) [#4]
yeah, got it to work ok now. i was using findchild, and wondered why i couldnt get a result i was wanting, little realising, i was doing it right, just translating the object incorrectly. :p