Stats3d(n) Whats this??

Blitz3D Forums/Blitz3D Programming/Stats3d(n) Whats this??

Damien Sturdy(Posted 2004) [#1]
'Ere, what does the Statd3d command do peeps????


Erroneouss(Posted 2004) [#2]
never even knew they had that!
never heard of it before...
...beats me....


Damien Sturdy(Posted 2004) [#3]
tis an odd one!?


DrakeX(Posted 2004) [#4]
weird. it returns 0, no matter what the input value, in most of my projects; in one of my projects, however, if i use 1 or 2 as input values, i get two different numbers, which are whole numbers around 2000 and 3000. and they change a little at the beginning of the program, and then settle down. i've no idea. perhaps some kind of memory tracking?


DJWoodgate(Posted 2004) [#5]
It has been around for ages. My understanding is that it is there solely for use by Blitz Research to return debug info. So it is probably of no use to us.


Ice9(Posted 2004) [#6]
Don't worry, you won't need it.


GW(Posted 2004) [#7]
Not sure what it is, strange patterns to it though.

While I < 1024
	DebugLog(Stats3D(I))
	I = I + 1
Wend



Erroneouss(Posted 2004) [#8]
very odd...


Jake L.(Posted 2004) [#9]
Forget 'bout Rnd(). This is the *REAL* Randomizer.