New DEMO
Blitz3D Forums/Blitz3D Programming/New DEMO
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New demo: http://blitz.pp.ru/file/BasicGL/PowerGL.rar |
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Ok, you were doing Nebula and Ogre, if I recall correctly. Is this one of those or something else? EDIT : Seems to be a third engine, your own, I assume? Whatever it is, it runs perfect and around 500 fps on each. Radeon 9700 Pro, Athlon 2700XP |
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I got 60FPS for the teapot 600Mhz Intel GFX for the terrain demo I got access violation 00000001 and for the teapot Demo I got:GL_ARB vertex program required 3 times |
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500ish fps in all 3 demos, seems to work flawlessly. Geforce4 ti, Athlon 1.8 |
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perfect. Can I use B3d animate model? Thanks |
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All i get is Errors in foreign languages, although still understandable. |
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your demo work fine and blitz ide dont work.. error in gInitGraphics 640, 480, 32, 0,0 Mongia windows xp service pack 2 nvidia 5700 512 ram amd 2880 + |
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Works around the 1000FPS on my PC here : AMD64 3200+ WinXP SP2 1gb RAM GeForce6800 GT Was wondering something though.....what did you compile the demo's in? I never recalled Blitz3d making executables under 1mb without UPX'ing it. |
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Runs well here. |
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For rules work need to copy ".decls" file to the userlibs folder of blitz. |
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Works here. Average FPS around 500 (had anywhere between 430 to 600). |
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i copy a .decls but in blitz ide not work mongia |
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I have it running on my computer. Would be nice to have a FPS and triangle counter but other than that its cool :) |
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in my ide blitz 1.88 not work error in open screen ginitgraphics my system 1° athalon 1200 geforce2 mx 256 mb ram 2° amd 2800 nvidia 5700 512 mb ram windown xp service pack 2 Mongia |
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BasicGL 0.1alpha, while only for PowerBasic (in samples includes .exe files): http://blitz.pp.ru/file/PowerGL/PowerGL.rar (1.1m) Old additional demos: http://blitz.pp.ru/file/PowerGL/Demos.rar In the near future will be realized beta-pack for blitz, with more possibilities. |