the trouble with types

Blitz3D Forums/Blitz3D Programming/the trouble with types

Zephar123(Posted 2004) [#1]
ok THIS IS CONFUSING TO ME its really wierd
when I have included files and i try to run the ide does not seem to take into account that if im calling a type that will be a type before that call is even possible to take place so it would work if it woudl run it, but instead ill get the dumb error type does nto exist what is the best way around this ?


Gabriel(Posted 2004) [#2]
Do you speak english at all? Seriously, I get about half way through and then I'm lost in a series of sentences all merged into one.

All I can say, based on the part I can read, is that you have to define types before they're used, regardless of Include files. If you need the type in an include, declare it before the include or within the include.


N(Posted 2004) [#3]
What Sybixsus said. Your engrish needs work.


CyBeRGoth(Posted 2004) [#4]
Try including the file that has the types defined it it at the very top of your program?


Zephar123(Posted 2004) [#5]
ok ill give that a try to figure a way to do that cybergoth thanx