Freeimages?

Blitz3D Forums/Blitz3D Programming/Freeimages?

slenkar(Posted 2004) [#1]
Clearworld() doesnt get rid of images does it?
if not we need a freeimages command


AntonyWells(Posted 2004) [#2]
EndGraphics frees all images in memory, you just have to call graphics3d again after. minor.


Beaker(Posted 2004) [#3]
Also, we do have a FreeImage command already!!


slenkar(Posted 2004) [#4]
thanks spacedman,
beaker, put an 'S' on the end of the command -more convienient to have a clearworld function for 2D images
also Freesounds would be nice
and of course 'Freeall'