VertexV# ( surface,index [,coord_set] )-coord_set?
Blitz3D Forums/Blitz3D Programming/VertexV# ( surface,index [,coord_set] )-coord_set?
| ||
What is the coord_set optional param and what is is used for? Can I ignore it, is it it used for special texcture type...? Did mark add it to confuse me.. hehe ;P |
| ||
it is used to define for which coord set the uv is used ... for coordset 0 or 1 ( for example if you have a mesh with a lightmap ) |
| ||
Aha, thank you very much, smart! |