Tokamak Rope Demo
Blitz3D Forums/Blitz3D Programming/Tokamak Rope Demo
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I was just reminded of a little rope demo that Constantine, Botbuilder, saad, and myself did a while back in the blitz-tokamak forum. Here's the post http://playerfactory.proboards25.com/index.cgi?board=tokamak2&action=display&num=1090192420&start=0 Here's what I think is the most stable version (may have been adjusted by me a bit later and not posted on the thread). It isn't a full rope building function, but it is fun to play with to learn how to make a nice rope sim. A full function would use triginometry for the section placement and fun stuff like that. Feel free to add to this however you want - maybe we can make this perfect: Also, there's an odd glitch where the rope makes the box shoot upwards often (you'll see when you run it) Note: You need the latest tokamak wrapper and dll. |