Little ragdoll using Tokamak demo (+ ugly ass src)
Blitz3D Forums/Blitz3D Programming/Little ragdoll using Tokamak demo (+ ugly ass src)
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Little thing i whipped up yesterday, it's ugly ass, the joint limits are screwed upish, etc .. but it works :) thought i'd show it off to gain some disrespect ;) Requires latest Tokamak wrapper by Sweenie. Camera can be moved with the cursors keys and A+Z, start the simulation by pressing Enter. Ugly picture: And a download for those without B3D and/or Tokamak: ragtest1.rar (658kb) ragtest1.zip (657kb) Enjoy :) Oh, if anyone can figure out why the ragdoll 'twitches' after it lands on the floor and fix it.. there'll be kisses in the e-mail.. can't seem to figure out why it does that :( Tracer |
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thatd be because it just killed itself BUT its not quite dead yet, so electronic pulses are still going around its body- causing it to twitch??? Nice work :D |
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The twitching must be caused by something Tokamak does, not whether it's 'killed' or not :) Tracer |
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Are all toka forces set to 0 once it "dies"? (stupid question I know but...) |
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Try some damping on all the joints: TOKJOINT_SetDampingFactor joint,damping# Tom |
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I tried that, it helps some, but not completely. Tracer |