Restarting animations
Blitz3D Forums/Blitz3D Programming/Restarting animations
| ||
Hello there, Does anyone know if there is a way to pause animations in motion and resume at the same frame? I can't find a way to do this. My anims always restart at framekey 0, which can look awkward, and there is nothing anologous to AnimSeq or AnimTime concerning frames. Thanks |
| ||
SetAnimTime entity,AnimTime(entity) That should stop it at the current frame. |