3D sound volume
Blitz3D Forums/Blitz3D Programming/3D sound volume
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Is it possible to get some sounds louder than others? My explosions are quieter than my laser shots. If not, is there a free program to alter the volume of sound files? ALSO I need to make some sounds hearable over larger distances than others |
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SoundVolume sound_variable,volume# or ChannelVolume channel_handle, volume# |
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Do 3D sounds use channels? If not how do I make them use channels? EDIT- oh OK emitsound returns the channel - thanks! I still need to hear some sounds over longer distances though |
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Probably you need to write your own additional thing that handles standard sounds and mixes them depending on your position and rotation. I know the problem, many sounds are not load enough. I guess it's pretty easy to calcualte the panning from the rotation and the volume from the distance, and then use a min amplitude for explosions etc. The falloff parameters of the 3D Sounds are set per listener and not per Sound, that's the problem. |