Help Please
Blitz3D Forums/Blitz3D Programming/Help Please
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Hello, Just trying to get an idea of speed on various machines. The slower the machine the better! If you could report back the red number in the top left of the screen. Graphics 1024, 768, 32, 0 Global images = 192 Global gfx64=CreateImage(64,64,images) For t = 0 To (images-1) SetBuffer ImageBuffer(gfx64,t) Text 0,0,t Next SetBuffer BackBuffer() Delay(1000) : frames% = 0 : time%=MilliSecs() Global TL_X = 16 Global TL_Y = 16 For j=1 To 100 plot_PA_Back() Flip False frames% = frames% + 1 Next Color 255,55,55 : Text 30,30, (Float(MilliSecs()-time%))/(Float(frames%)) : Flip WaitKey() End Function plot_PA_Back() os_x = (TL_X And 63) os_y = (TL_Y And 63) For y=0 To 12 For x=0 To 16 xx = (x Shl 6)-os_x : yy = (y Shl 6)-os_y b%=(x+y*16) Mod (images) DrawBlock gfx64, xx, yy, b% Next Next End Function Not sure everyones PC will handle 192 images; so you may need to reduce to whatever works. Also, does anyone know why changing to Graphics3D has such a hit on performance? Thanks in advance Marg |
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2.42 using graphics 2.12 using graphics3D |
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Thanks Shambler, interesting that your 3D is faster. Using 3D increases my time from 1.8 to 4.9 (fullscreen) which is pretty strange! When I use a window it comes down to 2.41 in 3D. Are there some takers around the 1GHz mark? I'm just trying to get an idea of what screensize I can use that will be playable on most systems. Thanks Marg P4 3GHz Ati 9800Pro |
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1.68-1.75 without 1.8-1.87 with Graphics3d 1.54ghz AMD Athlon (1.54ghz) 128mb GF FX5200 512mb RAM |
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wow i tried this in blitz3d and b+ blitz3d graphics - 2.10 graphics3d - 2.0 b+ graphics - 3.23 |
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Thanks peeps; seems I'll have no probs using 1024 by 768. ckob - what system did you run it on? Anyone with around a 1GHz system? Thanks Marg |
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graphics = 1.5 graphics3d = 1.42 |