video corruption
Blitz3D Forums/Blitz3D Programming/video corruption
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I have a model exported from Milkshape of my building. When the player moves around I get a lot of random "glitches" on the screen. The models are clean as far as I can tell but these small imperfections are annoying. Has anyone seen this or similar ? I am using a 2.8Ghz AMD with 1.5 Gb RAM and a Geforce 128Mb Graphics card. I also get random slowdowns while moving around. I am also using Blitz V 1.87. |
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Without code I can only make a couple guesses : 1) Your video card drivers might be causing the problem 2) Your scale of the Blitz unit may be a lil' too large, which can cause Z-Ordering problems. |
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Unwelded vertices also springs to mind. |
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or have a true framerate that is near 60Hz, so sometimes it misses the vsync and shows a few frames with 30Hz, then 60 again. Looks pretty unpersistent. Compare it with Flip false. |
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Thanks, I will check all of these |