Blur
Blitz3D Forums/Blitz3D Programming/Blur
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What would you say is the fastest 2d blur function that I could use in real-time to make reflective surfaces look less shiny? |
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Do it in 3d. Get swwift's blur texture function from the archives. |
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Huh? You're doing reflections in 2D? Unless you're wanting to blur the texture being applied to a reflective surface, in which case just use a smaller texture and the reflection will blur automatically because the texels will be stretched. |
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Okay, that sounds good. My effect that I'm trying to do would probably normally be done with pixel shaders. It is just a nice shiny space ship effect except with heavy blurring and only reflecting nearby objects to achieve a nice lively colourful effect without looking tacky. I'll try the scaling thing first I guess. Thanks for the help :) |