apply texture without stretching

Blitz3D Forums/Blitz3D Programming/apply texture without stretching

ryan scott(Posted 2004) [#1]
i can't seem to find info on this.

when i apply a texture to an object, it always seems to wrap it around the object, i guess this is normal.

what if i want it to tile on the object, so that it is not all stretched out?


Matty(Posted 2004) [#2]
see the scaletexture command