B3DPipeline Billboards

Blitz3D Forums/Blitz3D Programming/B3DPipeline Billboards

luggage(Posted 2004) [#1]
Hello

I'm using the B3DPipeline and when I try and display a billboard I don't get to see anything. If I export without the billboard flag the object appears fine, with the flag there's nothing there. Here's the code...

The intialisation, MainCamera is created and parented to my player entity...

extModel.EXT_Entity = EXT_LoadEntity( file$ )

EXT_ActivateEnvironment(extModel)

CameraProjMode(MainCamera, 1)
EXT_SetRenderCam(MainCamera)

This gets called in the update...
EXT_UpdateEntity(extModel)
EXT_UpdateRenderCam( )

Any ideas?

Thanks

Scott


jfk EO-11110(Posted 2004) [#2]
Did you try to ask this in the other tools forum?


luggage(Posted 2004) [#3]
ooohh. no I didn't. Bugger.

Is ok now though as I've managed to sort it. It was just because the objects Y axis was point up and it was pointing the Y towards the camera, so I was looking at a wafer thin poly.

Just had to move the pivot point of the object so the y pointed out the same way as the normal.