Feature request (hopefully useful this time)

Blitz3D Forums/Blitz3D Programming/Feature request (hopefully useful this time)

Picklesworth(Posted 2004) [#1]
I have another feature request for either bb3d (or BMax; I just want it somewhere). The option to make blitz compile (not in debug mode) in a way that the program will, if it encounters an error, give an error message which I could change in the ide, what kind of error it is, and what line it is on.


aCiD2(Posted 2004) [#2]
You can do that already. You just have to error check yourself - which you should already be doing


jhocking(Posted 2004) [#3]
Um, so you mean always compile in debug mode. I don't get your suggestion.


N(Posted 2004) [#4]
Well, aside from using RunTimeError() I think this could be slightly useful.

Let's say I want to know a few more things than "Entity does not exist"- I call SetErrorMsg BX_ENTITY_DOES_NOT_EXIST,"Entity not found\nMemory address: %M". It's rather simple and pointless, but it look cool.

It's not a really useful feature, but that doesn't mean it could be useful.