Feature request (hopefully useful this time)
Blitz3D Forums/Blitz3D Programming/Feature request (hopefully useful this time)
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I have another feature request for either bb3d (or BMax; I just want it somewhere). The option to make blitz compile (not in debug mode) in a way that the program will, if it encounters an error, give an error message which I could change in the ide, what kind of error it is, and what line it is on. |
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You can do that already. You just have to error check yourself - which you should already be doing |
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Um, so you mean always compile in debug mode. I don't get your suggestion. |
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Well, aside from using RunTimeError() I think this could be slightly useful. Let's say I want to know a few more things than "Entity does not exist"- I call SetErrorMsg BX_ENTITY_DOES_NOT_EXIST,"Entity not found\nMemory address: %M". It's rather simple and pointless, but it look cool. It's not a really useful feature, but that doesn't mean it could be useful. |