New WinBlitz3D beta
Blitz3D Forums/Blitz3D Programming/New WinBlitz3D beta
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Hi Ive finished tabber gadgets(with imageslists), listview's are also finished. plus ive fixed some bugs that was reported in the last beta. download. http://homepage.ntlworld.com/pamela.poole/WinBlitz3D_beta.zip cheers kev |
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Cool stuff. A couple of bugs? The tabber example gives me a memory access violation when I click one of the tabs, and the progress bar example doesn't show a progress bar :) Keep it up! |
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Thanks for the feedback Fredborg, thats the second report of MAV with tabber gadgets, what os are you using? version of blitz3d? can you give a little more information, does this happen when any tab is selected? cheers kev |
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I get a runtime error with the tabber example, but ONLY when debug is enabled. |
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Hi, All the tabs produce a MAV, it happens in the Grab_BankFromAddr function on the Return Bank_addr line. It MAVs both with and without debugging on. I'm using Win2000 Pro. |
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thanks guys, im looking into this. kev |
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for the progressBar not appearing, if you change the control class to "msctls_progress32" instead of "msctls_progress" it works. |
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this is very useful, but is there a way that you could make each of the windows contained within one main window? (so that they don't go behind it, etc.) |
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Mr. Picklesworth, a temporary fix.; Include "WinBlitz3D_Include.bb" ; create gui window. Global GUIwindow = CreateWindow("WinBlitz3D CreateWindow Example",10,15,800,500,0,0) Global GUIwindow2 = CreateWindow("WinBlitz3D CreateWindow Example",10,15,800,500,0,0) apiSetParent GUIwindow2,GUIwindow ; loop until user close's window. While events <> $803 events = WaitEvent() Select events Case $1001 MenuSelected = EventData() Notify "Menu Event, You Selected Menu "+MenuSelected Case $401 GadgetSelected = EventSource() Notify "Gadget Event, Pointer "+GadgetSelected End Select Wend Notify "UnInitializing GUI" End kev |
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Okay, that works nicely, thanks. However, the program still closes even if the secondary window is closed. I guess you'll fix that later? It's so fun to have new functions to play with :D Include "WinBlitz3D_Include.bb" ; create gui window. Global GUIwindow = CreateWindow("Main window",0,0,1024,768,0,0) Global GUIwindow2 = CreateWindow("Secondary window",612,530,400,200,0,0) apiSetParent GUIwindow2,GUIwindow Global Lable = CreateLabel("",0,0,256,25,GUIwindow2) Global listview = CreateListView("listview",30,30,300,150,GUIwindow2,0) ListViewStyle(listview,0) For add_listview_items = 0 To 4 AddListViewColumn(listview,add_listview_items,"Column "+add_listview_items) Next For loop = 0 To 4 For loop1 = 0 To 10 AddListViewItem(listview,loop,loop1,"Column "+loop+" , Item "+loop1) Next Next ; loop until user close's window. While events <> $803 events = WaitEvent() Select events Case $1001 MenuSelected = EventData() Notify "Menu Event, You Selected Menu "+MenuSelected Case $401 GadgetSelected = EventSource() Notify "Gadget Event, Pointer "+GadgetSelected End Select Wend Notify "UnInitializing GUI" End |
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Mr. P, in the event handler function, find WM_NCDESTROY and add after it. 'PokeInt WinProcReturn,$0C,PeekInt(WinProcReturn,$00)' Include "WinBlitz3D_Include.bb" ; create gui window. Global GUIwindow = CreateWindow("Main window",0,0,1024,768,0,0) Global GUIwindow2 = CreateWindow("Secondary window",612,530,400,200,0,0) apiSetParent GUIwindow2,GUIwindow Global Lable = CreateLabel("",0,0,256,25,GUIwindow2) Global listview = CreateListView("listview",30,30,300,150,GUIwindow2,0) ListViewStyle(listview,0) For add_listview_items = 0 To 4 AddListViewColumn(listview,add_listview_items,"Column "+add_listview_items) Next For loop = 0 To 4 For loop1 = 0 To 10 AddListViewItem(listview,loop,loop1,"Column "+loop+" , Item "+loop1) Next Next QUIT = 0 ; loop until user close's window. While QUIT <> 1 events = WaitEvent() Select events Case $803 GadgetSelected = EventSource() Select GadgetSelected Case GUIwindow Notify "window 1" Case GUIwindow2 Notify "window 2" End Select Case $1001 MenuSelected = EventData() Notify "Menu Event, You Selected Menu "+MenuSelected Case $401 GadgetSelected = EventSource() Notify "Gadget Event, Pointer "+GadgetSelected End Select Wend Notify "UnInitializing GUI" End eventsource() will now contain the hwnd pointer to the closed window kev |
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Okay, even better now :) Thanks kev. |
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By the way, this is a convieniant way to make a hidden app. like if you're making something to run in the background, instead of putting it in the system tray (which sadly is not possible yet) you may be able to make it invisible. |
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Mr. P, yes i need to port my c sourcecode for the taskbar.dll thats available in the code archive. the .dll is only usable in blitz+ at the moment kev |
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I'm not sure if this is what you are after Mr P, but check out this post to make any Blitz3D app "invisible" :-) This icludes the annoying startup window that appears at the start of any program. http://www.blitzbasic.com/Community/posts.php?topic=37093 |