Particle systems Or Not
Blitz3D Forums/Blitz3D Programming/Particle systems Or Not
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Question: I have been looking at a few particle systems and they all seem to produce pretty cool effects. Now, should I consider coding particle effects into games from scratch or do I use Animated textures (Image Strips) to generate the effect in the game. These effects can make a game a lot more professional but I am stuck as to how best to implement them into games with the minimal amount of coding. Any suggestions or examples greatfully accepted... |
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I'd go with the former route. Ultimately, it's a lot more customizeable and you don't have the pain that is making the animated image. |
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And really, a basic particle system should be about a days worth of work or so (you can add features over time, but the basics should be up and running pretty quick). Plus, they're fun to write. I say go with a particle system... |