aligning one object with another
Blitz3D Forums/Blitz3D Programming/aligning one object with another
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i have a turret on top of a car, how to i align another object with the direction it is facing to make it seem like it's coming out of the turret? i've got this RotateEntity (b\Model,0,EntityYaw#(turret),0,true) it doesn't really work - if i spin the car, the turret spins, but the bullets don't follow the turret. i'm on a flat plane, i just need the bullets to just align with the turrets direction on the flat horizontal plane. |
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I guess you're not parenting the bulletes to the turret, then? Try using EntityYaw(turret,1) in the RotateEntity command, instead. |
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that worked, thanks! if the bullets are children of the turret, they will move after being shot, when the turret turns. |
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Yeah, I was meaning you could un-parent the bullet from the turret once it has been fired. |