hiding question
Blitz3D Forums/Blitz3D Programming/hiding question
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Lets sayi have an entity at a certain location like -45,45 but that entity has no name or handle. It was placed there because of the color number in an array... eg: 1 = blue, 2=red etc... Now I want to completely delete that entity... Is this possible? Before the game starts I randomly fill a 10,10 matrix with color numbers. Then I put the pieces on the board depending on their color numbers... I use copymesh to do this. At a certain point I want to delete the piece that is ther completely... move all the pieces in the array DOWN to fill that one (or those 3)... I can change the colordata in the array and redraw the board... which chenges the color of the piece... but isn't that just adding to the number of polys on screen??? I am confused??? Someone has to know about this! :] Rook |
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Try to keep a handle on things. |
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Actually I tried using types but I am still confused. |
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Keep the handles in types or arrays (or both!) or use ClearWorld() >:D |