Camera switching
Blitz3D Forums/Blitz3D Programming/Camera switching
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Hi, how do you switch the between 2 to more camera's juring a project, like have one camera for the player, one for fmv's and another for specials effects? |
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You just hide the cameras you aren't using, leaving only one unhidden. Blitz will render the view from that one. |
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Or if you're like me and attach a cake load of stuff to the camera then create a bunch of pivots of where you want your cameras and then place the camera at the entityx,y,z,pitch,roll,yaw of the pivot you want the camera to be at. |
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Thanks Big&, works well. and also thanks Rob, that will help me to with my next project if i finnish this one. |
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According to the help docs, instead of using HideEntity, it's faster to use CameraProjMode cam,0 ...not that I know what is faster about that method. |