moving a camera left to right
Blitz3D Forums/Blitz3D Programming/moving a camera left to right
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Is there an easy way of moving a camera left 45 degrees,back to facing forward then right 45 degrees? like a security camera |
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this should workRotateEntity entity,0,Sin(millisecs()/10)*45,0 ;the larger the number millisecs is divided by, the faster it goes. |
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set the variable CamChangeInAngle to any value other than zero outside your main loop, then do this:rotateentity camera,0,CamAngle,0 CamAngle=CamAngle+CamChangeInAngle IF abs(CamAngle)>45 then CamChangeInAngle=CamChangeInAngle*-1 |
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both of the examples work great but I need it to face in the opposite direction -I cant work out how to change the code. |
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Change matty's one to rotateentity camera,0,camangle+180,0 change botty's one to (sin(millisecs()/10)*45)+180 |
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thanks it works now |