When to take a screen snap shot?
Blitz3D Forums/Blitz3D Programming/When to take a screen snap shot?
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Ok, I'm creating AVI file from group of screen snap shots but cannot get the timing correct. Say, if I'm running at 30 FPS, when should I grab a snapshot using the millisec() function? or maybe I should be using another? Thanks |
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You should grab an image for every frame, decide how many times you will run the engine logics per frame, more for less frames a sec. I assume you don't need to catch the frames realtime, so turn on all the funky rendeering options. |
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I'm pretty sure that you take a shot every 33.333333333333333333333333333333 milliseconds. ;) |
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If the AVI is not being collected from realtime footage, then just discard the Millisecs() timer all-together and just update your game logic by 33.333 milliseconds delta time (and like eBusiness said, turn on all of the effects). |