GrFont

Blitz3D Forums/Blitz3D Programming/GrFont

kochOn(Posted 2004) [#1]
Hi!

I ve updated my GrFont library on BlitzCoder!

GrFont is a library of functions to load Graphical Fonts and use them to draw text on the Screen.

It s 2D but can be used with Blitz3D as a 2D Layer

Main FX are Alpha , Color and Shadow (as it s 2D you must use them with care if you don t want to show your fps falling considerably).

Actually Working on new Visual FX.

GrFont!

GrFont is FREE so Thanks to try it and please tell me!

KOCHON :)


Binary_Moon(Posted 2004) [#2]
Already posted on BlitzCoder but I think this is cool.

Well done, and thanks for making it free.


kochOn(Posted 2004) [#3]
But now, there is a grf_WrapText function that may interest you !

Thanks!


Binary_Moon(Posted 2004) [#4]
Yep I saw that :D

It's very nice


Dragon57(Posted 2004) [#5]
Very nice, thanks!


Binary_Moon(Posted 2004) [#6]
kochonkichi - The wrap text doesn't work how I expect it too. It seems to cut off the text at the wrap point rather than actually wrap it. What I was after is for it to stop at the word closest to the wrap size and then start a new line and continue with the rest of the text.

Of course if this is too much trouble I'll have a go at writing my own version :D


kochOn(Posted 2004) [#7]
oops!

i just realize that i ve made a scrolltext function instead of a wraptext ! ;)
Thousand of excuses, i will write a wrap text function like u ve just described me! ;

bye


Binary_Moon(Posted 2004) [#8]
Thousand of excuses


No excuses needed. You made this for free - you do what you want with it.... That said... Cool :)