plopping the lights
Blitz3D Forums/Blitz3D Programming/plopping the lights
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I thought I would get fancy. I told my engine to make a file and record the number of my current X,Y,and Z loaction when I pressed the Lshift. Well it does that. But I was going to use the info in that file to put my braziers (and later my torches) as types... You know... read the file and assign the values into type statements. PROB: I open the file and nothing is in HUMAN!!! I have tried writebyte and writefloat. All I get is: " @·D·6C ÍC?ˆËDäYCºì)DH7ÊDݶZCè.DâÊDhB[C.Æ1DÚ.ÊDß4[C¼ƒ5D" This should be somethig near: 1618 218 731 It doesn't look like that to me. Does the computer see it this way??? -RZ Oh the code to write the data: If KeyHit(42) = True Then WriteFloat (fileout,x#) WriteFloat (fileout,y#) WriteFloat (fileout,z#) EndIf where x#,y# and z# are the current location of the camera/player. and fileout is the writefile name! |
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Post the code to how u are reading it. |
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not reading it yet... looking at it in notepad. When I changed writefloat to writestring I got numbers I could recognize... but I got too many of them... something like 6 numbers for every keyhit. Thats just because of Blitz polling the keyboard??? Right??? what I get for ONE LOCATION... not touching the mouse to move or nothing... letting everything go and quickly depressing the button on the keyboard I get this: (one location) " 1629.21 206.367 601.912 1623.96 216.742 669.778 1619.73 218.463 688.857 1616.15 219.171 708.069 1616.23 219.284 727.676 1620.53 219.014 728.664 1619.65 218.665 738.322" weirdness... |
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That's because writefloat, writebyte, writeint, and writeshort do just that, write down a byte* When you open the file, you're seeing the ascii representation of the characters in the bytes. Try out writeline. That will write out a string of text + a line break character. Each one of the letters in this reply are bytes, the value being set by the keyboard output. *- short = 2 bytes, int = 4 bytes, float = 4 bytes |
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Ahhhh.... OK! :) Yepper... that has the trick of it... still getting characters that I did not tell the program to write bbbbbbbut... I can make sense of it. : ) |
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Use WriteLine and ReadLine if you want values you can read in a text editor. |