Light an entity?

Blitz3D Forums/Blitz3D Programming/Light an entity?

vibe37(Posted 2004) [#1]
Is it possible to make an entity lighted and prevent it from being lighted by other light sources? EntityFX,1 (fullbright) would do that but it would be too bright for my purpose!

Thx,
Kungfista


Rob Farley(Posted 2004) [#2]
You can use fullbright and dim the texture or add another texture layer to dim it, or indeed use cube mapping to light map it individually.


vibe37(Posted 2004) [#3]
Nice idea, I'll just dim the texture!
Btw, Droplet rules :) I use it for enemy placement in my current project!

Thanks!
Kungfista