Userlib: Good keyboard text entry!

Blitz3D Forums/Blitz3D Programming/Userlib: Good keyboard text entry!

DrakeX(Posted 2004) [#1]
well since no one seemed to notice my plea for help, i guess i'll release it as it is.

this is a userlib for perfect keyboard text input, based on the dark basic Entry$() command. it works fine, except for the two problems described on the site.

you can read and download here: http://www.fivetwelve.dbspot.com/projects.htm

i hope someone finds use for this :)


slenkar(Posted 2004) [#2]
sounds good for adventure games and the like, thanks dude!

What does it do that blitz cant usually do?


DrakeX(Posted 2004) [#3]
mainly key autorepeat. it sounds small but i miss it very much when i don't have it. it also seems to be more accurate than blitz functions, and since it uses a buffered input, it works better at low framerates than homemade blitz input functions.


Abomination(Posted 2004) [#4]
Great...
I would like to use it for my GUI,
but is there a way to read the input of non-printable characters? Like the cursor-keys for example...
Or can You suggest a workaround?


Sweenie(Posted 2004) [#5]
Regarding the subclass error when the blitzapp aborts before you have released it.
Have you tried using the DllMain function in your dll and checked for a DLL_PROCESS_DETACH/DLL_THREAD_DETACH event?
Perhaps you could release the subclass that way.


DrakeX(Posted 2004) [#6]
i forgot about DllMain :) i will have to look into that. i'll post a new version if/when i fix it. it will probably also have control characters like abomination asked for :)