Best way to create a baseball field
Blitz3D Forums/Blitz3D Programming/Best way to create a baseball field
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Im curious as to what the most efficient way to create a high quality baseball field would be? Pitching mound, bases etc, can all be 3d objects put on top of the field, but what would be the best way to detail a plane to make it look like a nice field. using a terrain with a 1024,1024 textured field doesnt look nice. I presume 4 1024,1024 sprites would take up too much memory? Any suggestions? |
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I personaly would build it all in a 3d modeller, doing it in code is just not going to look as good. |
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Check back later tonight :P |
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What would be the best 3d modeler to use? I want the dimentions to be exact, so it would need the ability to tile obviously but also beable to handle circles and the like. |
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If it's just the grass you're on about then why not just do a reasonable 256x256 texture and have it tile? |
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Its not just grass, you have sand as well, and the markings on the field (foul line, batters box etc...) |
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Lilprog, check your email. Tom |