Convex hulls. Well, at least I'm getting there.
Blitz3D Forums/Blitz3D Programming/Convex hulls. Well, at least I'm getting there.
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I am still developing APOE (this must be the longest time I've ever spent focused on one thing by the way), and I've just started adding different geometry types. I am currently planning for implementation of convex hulls, and I'm wondering: How can I create them by myself in the program? I have decided to resort to that because using the convex hull program that came with tokamak doesn't seem to be an option (I want this program as user-friendly and selfcontained as possible). |
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check dll section it toolbox to find a convex hull dll that might help you? |
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Oh right, I completely forgot about that! Thank you :D I had no idea there was a dll section in the toolbox, that will be useful. |