read array
Blitz3D Forums/Blitz3D Programming/read array
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HI all... OK I am a little cornfused! I created an array called ova(80,30) I filled it with 0's to make sure all was filled Thirty times I randomly created a location and filled that location in the array with 1's Now I want to read the array and place an image on the screen where the 1's are. How do I read the array. The DIM statement text is no help. In Qbasic I think I used to just READ ova(x,y) but the READ commands here do not mention arrays. What am I dong wrong? -RZ |
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You just reference it. Eg:If ova(x,y)=1 then DrawImage image,x,y or whatever. By the way, just flicking through your code, I can see that you're not always going to place exactly thirty 1's in the array of zeroes. You're not checking to see if there is already a one in the slot before making it one. In some cases, you will store a 1 there, then come back and make it one again, and you'll have only 29 on screen. |
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Hi Folks, Is this game really about what I think it is? Later, Jes |
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Nope... just preoccupied with getting the wife in the family way... 10 sin 20 there is no hell... it is a lie fostered on the people to force them to be religous 30 live free and DON'T tell other people how to live! -RZ |